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Here's my situation, I have a cloud plain and I have a house. Inside the
house are several lights which cast shadows. They also have fade_power and
fade_distance modifiers. Now, my render time is extremely slow because the
house is rather complex. However, I take out the clouds and the render time
is pretty fast. The reason for this change, I think, is that POV-Ray is
testing for shadows of the house on the clouds, hence doing many tests
against a complex object. Is there any way to tell POV-Ray to not test the
plane for shadows? Or is there a trick to get around this somehow?
Thanks in advance!
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